Gear and Tools

Equipment Lists

Gear / Tools GP Wt. Capacity Tech Notes
Alchemist’s Lab 500 40 - 17 see book…
Artisan’s Tools 10 5 - - tools needed for a specific craft, see book…
Bedroll 0.5 1 1 person 0 padding for comfort, not warmth
Blanket, winter 1 3 1 person 5 for warmth
Blanket, horse 0.1 5 1 horse 5 padding to protect horse
Bolt and Tackle 12 5 variable - pulley, halves wt. of item lifted
Book, paper 20 3 100 pages - leather backing
Book, paper 10 5 100 pages - wood backing
Book, parchment 15 3 100 pages - leather backing
Book, parchment 8 5 100 pages - wood backing
Caltrops 3 2 set of 40 - see book…
Candle 0.01 0.1 15 min burn 15 stats are per inch, 5’r of dim illumination
Cane 3+ 2+ - 5 d3 damage as improvised weapon
Canvas 0.1 1 - 2 per square yard
Chalk/charcoal 0.01 0.05 - 2 per stick, 10 pages/uses
Gear / Tools GP Wt. Capacity Tech Notes
Chain 3 0.5 - 12 cost / wt per ¼” thick, 1 ft length
Coins - 1/16 - 9 PP: 10 , GP: 1 , SP: 0.1 , CP: 0.01
Compass 10 0.5 - - +2 circumstance on Surv/Kn-Dungeoneering
Crowbar 7 5 4’ long - iron, +2 circumstance on ST checks
Cutlery, plain 0.5 0.25 - 3 wood/clay: spoon, fork, & knife
Cutlery, fancy 3+ 0.5 - 8 metals: spoon, fork, & knife
Dishes, plain 0.75 0.5 - 3 wood/clay: plate, bowl, or tray
Dishes, fancy 3+ 1 - 8 metals: plate, bowl, or tray
Fishing Hooks 0.25 0.05 set of 10 5 with weights
Fishing Net 0.75 5 - 7 5’x5’
Flint and Steel 0.1 0.1 - 3 fire starter
Grappling Hook 5 5 1 rope 12 hook rope to a ledge
Hammer, small 3 2 - 8 iron
Holy Symbol, Iron 15 2 - - acquired in temples
Holy Symbol, Silver 35 1 - - acquired in temples
Holy Symbol, Wood 5 0.1 - - acquired in temples
Gear / Tools GP Wt. Capacity Tech Notes
Hourglass 25 1 1 hour 17 dropping sand
Ink 0.1 0.1 1 vial 10 write 50 pgs, +1.5 cost for colors
Iron Spike 0.25 0.25 - 10 large iron nail for securing
Kit, climber 80 5 - - +2 circumstance to climb checks
Kit, disguise 50 8 10 uses - +2 circumstance to disguise checks
Kit, medical 12 5 10 uses - +2 circumstance to healing checks
Kit, sewing 1 0.25 10 uses - needed for needle work/patching
Ladder 1 20 - - wood, 10’ tall
Lamp 1.25 1 1 pint 9 bronze; 6 hrs/pt; 15’r
Lantern, Bullseye 15 3 1 pint - 6 hrs/pt; 60’ long, 20’ wide cone
Lantern, Hooded 7 2 1 pint 10 6 hrs/pt, 30’r
Lock, simple 20 1 - 14 base DC 20
Lock, average 40 1 - 14 base DC 25
Lock, good 80 1 - 14 base DC 30
Lock, amazing 150 1 - 14 base DC 40
Manacles 8 6 - 12 iron; bolted shut
Manacles 15 6 - 14 iron; key lock
Gear / Tools GP Wt. Capacity Tech Notes
Mess Kit 2.25 3 - 12 tin; fork, dish, cup, pan
Mirror 10 1 - 17 glass; per square foot
Mirror 5 1 - 7 silver; per square foot
Mus Inst 5+ 1+ - - various musical instruments
Net, Fish 4 8 - - 12’ diameter with wts and casting line
Net, Trawl 45 80 - - 70′ × 100′ , pulled behind ships
Oil, battle 0.25 1 1 pint 16 highly volatile
Oil, lamp 0.1 1 1 pint 9 slow to light and burn
Oil, weapon 1 1 1 pint - med. item, one month
Paper 0.4 1/200 - 16 per sheet
Papyrus 0.01 1/100 - 10 per sheet; thick, prone to mold
Parchment 0.1 1/200 - 15 per sheet; fragile
Pick, Miner’s 3 10 - - for mining and digging
Pipe 0.5+ 0.1 - - smoking
Quill 0.5 0.05 - - writing utensil
Ram, Portable 10 20 - - +5 circumstance bonus to ST checks
Rope 0.1 0.25 1/2" thick 4 hemp; per foot
Rope 1 0.1 1/2" thick 4 silk; per foot
Gear / Tools GP Wt. Capacity Tech Notes
Saw 5 5 - - bow saw for wood
Saw , lg 10 8 - - 2 man cross cut for lumber
Scale 5 1 - - balance; +2 Appraise by wt., see book…
Sealing Wax 1 0.5 20 uses - sigil imprints
Sextant 500 2 - - +4 circumstance to Surv / kn-Geo
Sledge 6 10 - - 2-handed, iron-headed hammer
Soap 0.01 1 20 uses 15 per pound
Spade/Shovel 12 8 - - good for digging PC graves
String/twine 0.5 1 100’ spool 4 -
Spell Pouch 5 2 30 uses - minor spell components
Spyglass 1,000 1 - 18 x2 magnification
Tent, large 100 50 - 3 10 people, 90 min setup
Tent, medium 30 40 - 3 4 people, 45 min setup
Tent, pavilion 250 100 - 3 20+ people, 3 hr setup
Tent, pup 10 20 - 3 1 person, 20 min setup
Tent, small 15 30 - 3 2 people, 30 min setup
Thief Tools 30 1 - 14 see book…
Torch 0.5 1 - 3 burns 1 hour, 20’r
Trap, large 12 10 - 15 bear trap, d10 damage
Trap, small 7 5 - 15 bear trap, d6 damage
Wheelbarrow 5 20 100 lbs - 2 wheeled hand cart
Whetstone 0.01 1 - 9 sharpen blades
Armor and Shields Weapons Clothing Containers Food and Luxuries Transports and Mounts

Gear and Tools

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